Mini Motion Garden
Overview
Mini Motion Garden is a 30-second 3D animation I built in Maya, following a character as she walks through a small garden of geometric forms. Rather than a traditional narrative, I structured the piece as a walkthrough. Each stop along the path is a small exhibit, and motion itself is what's on display.
Process
Character Design
The character is designed in a chibi proportion, with a scale that fits naturally within a mini garden. I modeled, rigged, and animated her from scratch in Maya.
Material as Motion
I designed one exhibit around material rather than movement. A solid cube quietly becomes transparent, with the animation happening in what it is made of rather than where it goes.
Shot Progression
I structured the sequence around four shot types, moving from wide to close and back out.